Commit graph Aetheria/Assets/Scripts/ServerShared/Agents/Flight.cs
Author SHA1 Message Date
soul
2ad52e7e9e PilotView: brains reach other ships only through their side's view, by opaque handles
One view per side over its members' sensors and books. Flight, Combat, Follow and Minion read contacts as ContactId
and fire-control readouts as view calls; FollowTask.Anchor is a handle. Own-ship reads stay direct.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-22 15:48:02 +02:00
soul
9a2a9390e1 Command seam, agents: one PilotCommand per entity, applied once per step by PilotApplier in Zone.Update
Agent, Flight, Combat, MoveTo and Follow write only Ship.Command. Entities
with no agent apply first, then each agent applies right after it decides.
A pilot reads its own pending designation and aim item back from its command;
FireControl gains Refuses/AgentFires/HitProbability overloads that take them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-22 00:32:11 +02:00
soul
b13aa7385a Command seam, agents: delete the 17 direct pilot writes in Agent, Flight, Combat, MoveTo, Follow
Each write is replaced by a /*DEL*/ marker; the next commit routes every
marked site through the entity's PilotCommand.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-22 00:28:53 +02:00
14d3327c19 LockOn: the hostile is ordered to close on the player; the warning is measured against the poses it was stamped from
ScenarioStage.Approach(entity, target) states a piloted entity's task as a follow task on the target, passed through Zone.Admit to the flight as the member's baseline task; it replaces Patrol(entity, orbit) and the orbit index, and RunStart's post-admit circuit overwrite. LockOn stages at .6, the quality Crossing and the other RunStart scenarios use (its brief states none), not .8 picked by outcome.

The bearing check keeps well-law r4's intent (measure against the hostile's actual pose, not the staged line) but reads the poses of the tick before the paint was first seen, which is the tick it was stamped in, with a .05 deg limit for float error; the live-pose check at .5 deg spent its budget on the paint inbox's deliberate one-tick delay. LockOnHoldsUnderOnePercentOfEachStagedInput moves hostile x, y and quality by 1% each way.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 00:51:33 +02:00
Meta Vens
49423b61fe EW 3: allegiance is the observer's belief; telemetry with the track, grudges from acts, one stance writer
Cuts WatchForGrudge, PerceivedStanceOf, the recursive IsHostileTo and the inline compare-and-write; adds _telemetry (ReceiveTelemetry at track entry), Provoke (Track paint, committed shot), RefreshStance, BelievesTrespassing. Not yet verified: unbuilt, tests unrun.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-17 06:45:51 +02:00
Meta Vens
6f31375def Flight: a member's friendly override keeps it from following a flightmate's track; consumable-ai fixture orbit built on the zone
The union picture stays the flight's; the per-member override is read where the member chooses its bearing. A first
version dropped the track from the whole picture and silenced a hostile unaffiliated flightmate (SmokeRoundsStepped
AiFusedDiscipline).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-17 00:40:59 +02:00
Meta Vens
2bb08a91ee Flight: a track any member made friendly is out of the picture; pins for the s4 findings
The flight builds the picture, so it is where per-member friendly overrides meet; the track is dropped there. New
pins: a tuned doctrine survives doctrine-catalog apply, the follower's velocity match and pull at scale, compliance on
a diagonal, the hail speaker and engaged pick off-axis. Not built or run yet.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-17 00:21:43 +02:00
Meta Vens
04516c72cf Faction play 1: s1/s2 fix batch (Engaged-first anchor, doctrine pins, follow verb)
Flight anchors a blind member on an Engaged track before a nearer Hailing one and keeps its anchor only while nothing outranks it. Doctrine.cs states the trespass rule as the zone owner's permission. DoctrineCatalog matches the faction by exact name and its comment names the landed Pirates record. VerseGrammarCommand gains the follow verb. Tests pin default and authored standoff, Grace against ComplySpeed, nearest hail, the Identified boundary, off-origin direction and anchor choice and switch, the unseen-member rule across geometry, combat from follow, the doctrine-catalog dry run and the turret's global hit threshold.

Not yet run: this commit's tests have not been built.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 20:31:41 +02:00
Meta Vens
f91f658ad2 Flight: a member that cannot see the engaged track steers on its bearing
The member kept Target to its own sensors but fell back to patrol while a
flightmate fought; it now follows the engaged track as it followed the
hailed one (ruling shared-track-bearing-only: a bearing, never targeting data).

Builds: not yet verified at this commit.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 18:13:48 +02:00
Meta Vens
8f42265de3 Faction play 1: typed doctrine on Faction and one flight per faction per zone
FactionDoctrine/RoleDoctrine (Faction key 17), Flight as the only writer of
members' Target and Task, hail/grace/compliance, FollowTask/FollowState,
agent removal on Entities removal, doctrine-catalog command, FlightTests.
Not yet built or run; verification follows in later commits.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 14:18:41 +02:00