Commit graph Aetheria/Assets/Scripts/UI/Menu/MapRenderer.cs
Author SHA1 Message Date
Meta Vens
43c8c0ed76 Query observed zone snapshots explicitly 2026-06-21 19:40:29 +01:00
Meta Vens
09389d9e68 Query observed run zone explicitly 2026-06-21 19:36:32 +01:00
Meta Vens
0a21e44f54 Project current zone from daemon run 2026-06-21 17:10:27 +01:00
Meta Vens
3f2614cec0 Demote runtime player settings projection 2026-06-13 18:48:53 +01:00
Reinier Vens
b93d2d213b Graphics Settings + Disabling Minimap Asteroids
Created graphics settings data structure
Added nebula quality option to graphics settings
Added option to display asteroids in minimap (expensive)
2022-07-18 08:44:54 +01:00
Reinier Vens
2f98904614 Hostility Fix + Story Work
Fixed various bugs caused by triggering wormhole animation multiple times
Sector -> Galaxy
Fixed bug in hostility system; deserialized entities' PresencePermitted was silently throwing an exception (due to Faction being null during initialization) and thus never updating in response to security level changes
Worked a bit on story processing
2021-05-14 03:03:28 +01:00
Reinier Vens
122e929214 Various Improvements & Fixes
Map icons now have a constant size independent of zoom level
Galaxy Map now displays zone properties when clicking on a zone
Zone generator now uses half of nebula density, means smaller and more varied zones
Stations will refuse docking to entities with insufficient clearance
2021-05-12 00:15:11 +01:00
Reinier Vens
81acaf2a47 In Game Input Screen
Implemented saving/loading of custom input settings
Incorporated Input Screen in game
Organized UI scripts into folders
Deleted some unused UI scripts
Reimplemented Fog Blur (by copying modified DoF to assets)
2021-05-08 07:35:16 +01:00
Renamed from Assets/Scripts/UI/MapRenderer.cs (Browse further)