Commit graph Aetheria/Assets/Scripts/UI/MainMenu.cs
Author SHA1 Message Date
Meta Vens
9bdf6ef23f Replace the Database Tools with the Studio and cut Unity over
Cut 8b. The Unity project compiles with 0 errors in 6000.3.24f1 batchmode.

Packages: manifest.json pins org.gamecult.cultlib at cultlib-unity-v1.0.57
and org.gamecult.caching.unity at caching-unity-v1.2.0, next to the 8a
CultMath tag. Aetheria.Shared.Unity references GameCult.CultLib and keeps
noEngineReferences.

The Database Tools (Assets/Scripts/CultCache/Editor) are deleted in this
commit, alongside their five ported drawers in
Assets/Scripts/Editor/CultCacheDrawers.cs, each an
[CultInspectorDrawer] ICultInspectorDrawer:
- InspectableType: popup of the attribute type's [Union] member names,
  writing the string.
- InspectableColor: float3 and float4 through ColorField.
- InspectableAnimationCurve: float4[] and BezierCurve through CurveField.
- InspectableTemperature: Kelvin, Celsius and Fahrenheit fields over one
  value.
- InspectableSchematicShape: size and cell toggles. The old drawer also
  drew the item's schematic texture and tinted hull hardpoints, which need
  the parent document. The tagged Studio hands a drawer only the value, so
  those wait on the Studio exposing the open record.

Unity call sites:
- ActionGameManager opens the catalog through AetheriaStores; Cut 10 adds
  the run and player stores.
- Refs resolve through ItemManager.GetData or Get(ref); orbit, planet and
  belt maps key by CultRecordKey; identity is compared by reference or key.
- The PlayerSettings.msgpack reader and writer, which Cut 10 deletes, pass
  CultDocumentMessagePackSerialization.OptionsFor, since the embedded run
  reaches CultMath values and refs. Keyboard layouts need no resolver and
  keep MessagePack's defaults until Cut 10.
- The input map uses the nested action to binding shape.
- PropertiesPanel reads CultInspectorRangeAttribute.
- NameTools loses its legacy name-file writer.
- Slime compares serialized settings instead of the deleted SHA1 helper.
- FieldDriver drops InspectorHeader.
- .gitignore covers the test project's build output.

Builds: Aetheria.Shared, AetherDb, Aetheria.Shared.Tests (6/6), Unity
batchmode (0 errors).

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 19:15:20 +02:00
Meta Vens
6140a06a0a Swap Unity.Mathematics usings for CultMath
Every Unity.Mathematics using, alias and qualified name under Assets\Scripts
and tools now names CultMath. The nine `using static ...noise;` lines are
gone: snoise lives on CultMath's math. UnityExtensions loses float4.ToColor
and Color.ToFloat4, which duplicate the bridge's ToColor and ToCultMath; the
float3 colour pair stays because the bridge has none.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 17:39:12 +02:00
Meta Vens
cc7f2c8877 Remove dead code, unused plugins, and multiplayer remnants
Delete Economy.Server/Economy.Shared, LiteNetLib, network message types,
the texture-based Gravity duplicate, unreferenced scripts and agent
states, and unused plugins (MSAGL, NaughtyAttributes, AsyncAwaitUtil,
Allegorithmic, Localization samples, MrtTest, ThinkGear, QuickGraph),
plus vendored sample scenes, root zips/logs, and the stray Obsidian
folder. MainMenu logs faulted galaxy-generation tasks directly instead of
AsyncAwaitUtil's WrapErrors. Stop tracking UserSettings and the Wwise
.backup folder; ignore generated .sln/.csproj by pattern.

Game-system test scenes are kept. Playdead stays: VolumeCloudRenderer
derives from its EffectBase.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-11 22:14:57 +02:00
Meta Vens
7006a6b0dd Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
Meta Vens
56b0910a90 Persist and select playable tutorial runs 2026-07-17 08:48:56 +01:00
Meta Vens
b88bafd9e1 Use managed Verse target copy 2026-07-06 01:29:53 +01:00
Meta Vens
b86635fda5 Move RTS menu panel authority to daemon 2026-07-05 18:07:21 +01:00
Meta Vens
188188cec8 Simplify CultMesh menu surface access 2026-07-01 14:33:46 +01:00
Meta Vens
eb0760c81f Move main menu surface access to CultMesh 2026-06-30 23:15:57 +01:00
Meta Vens
764f7c25c9 Resolve embedded main menu font assets 2026-06-30 22:51:02 +01:00
Meta Vens
e9024149c0 Use UI Toolkit font assets for main menu 2026-06-30 22:45:44 +01:00
Meta Vens
c28cb4beff Stop main menu requiring daemon frame 2026-06-30 21:25:03 +01:00
Meta Vens
c95677375e Restore main menu typography 2026-06-30 20:40:34 +01:00
Meta Vens
4d7bb65868 Integrate CultMesh UI and URP cleanup 2026-06-30 19:14:49 +01:00
Meta Vens
a1f3d08676 Use provider-native current state reads 2026-06-29 13:04:01 +01:00
Meta Vens
6708581363 Sample main menu state through current typed access 2026-06-29 10:00:35 +01:00
Meta Vens
c2ef01f8b4 Add named map and zone document access 2026-06-29 07:43:02 +01:00
Meta Vens
a3d6df3bfd Add named catalog and settings document access 2026-06-29 07:30:21 +01:00
Meta Vens
ae3c1f9ff2 Use provider UI handle for Unity commands 2026-06-29 06:46:38 +01:00
Meta Vens
3d48c762de Use provider-native runtime access in menus 2026-06-29 06:25:07 +01:00
Meta Vens
c29bad6a1c Build main menu surfaces from typed state 2026-06-29 05:41:54 +01:00
Meta Vens
8bf8bcc52c Route Verse settings through typed document owner 2026-06-29 05:18:50 +01:00
Meta Vens
296a0b6de8 Add native reactive client state access 2026-06-29 04:18:22 +01:00
Meta Vens
0830588cbb Flatten Aetheria CultMesh reactive access 2026-06-29 02:42:08 +01:00
Meta Vens
e9c5281e3f Use generic reactive fixed documents 2026-06-28 23:50:28 +01:00
Meta Vens
15d6732528 Use reactive menu state documents 2026-06-28 22:36:46 +01:00
Meta Vens
1a535c416d Centralize main menu state sessions 2026-06-28 14:03:52 +01:00
Meta Vens
a035a55fc3 Remove Aetheria client state alias 2026-06-28 13:13:07 +01:00
Meta Vens
309450d60d Use reactive documents for main menu state 2026-06-28 09:21:03 +01:00
Meta Vens
55e6dbbfc7 Use reactive player settings in main menu 2026-06-28 09:13:16 +01:00
Meta Vens
5b7a5b3a8c Move observed sector projection into gameplay boot 2026-06-28 08:34:28 +01:00
Meta Vens
e1052eba30 Use named managed map and viewport accessors 2026-06-28 08:13:17 +01:00
Meta Vens
68fc0b0aa1 Use named managed shared state accessors 2026-06-28 08:02:16 +01:00
Meta Vens
09e18a4b4c Name main menu catalog access as document read 2026-06-28 03:21:47 +01:00
Meta Vens
2df226ec16 Route main menu through managed runtime client 2026-06-28 02:49:42 +01:00
Meta Vens
03b1e082ea Route catalog reads through managed document 2026-06-28 01:58:58 +01:00
Meta Vens
943a210bc5 Route Unity settings reads through managed documents 2026-06-28 01:52:11 +01:00
Meta Vens
e0e8265682 Use Aetheria state handles for sector map reads 2026-06-27 14:03:57 +01:00
Meta Vens
6dba17d86c Keep Unity state surface compile fixes 2026-06-27 13:36:40 +01:00
Meta Vens
2e96660d48 Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
Meta Vens
6e2460962f Submit Unity Eve commands through Verse client 2026-06-22 14:33:48 +01:00
Meta Vens
a1f5c385af Route Unity shell state reads through Verse client 2026-06-22 14:23:24 +01:00
Meta Vens
c079a554f7 Read main menu daemon frame through Verse client 2026-06-22 14:17:23 +01:00
Meta Vens
f049b329b5 Move main menu projection into runtime 2026-06-21 21:52:46 +01:00
Meta Vens
56aa82cdd9 Move main menu settings shell wrapping to runtime 2026-06-21 21:14:56 +01:00
Meta Vens
26a6026338 Make main menu commands submit-only 2026-06-21 14:23:32 +01:00
Meta Vens
ae6269c497 Route Unity Eve commands through typed runtime lowering 2026-06-21 11:20:51 +01:00
Meta Vens
bafcfa4ead Type Eve command operations 2026-06-21 10:21:00 +01:00
Meta Vens
be1207c585 Move runtime API namespace to Verse 2026-06-21 09:54:15 +01:00
Meta Vens
39a0dc8737 Sync daemon authority migration 2026-06-21 09:37:54 +01:00