The noise kernel changed at cultmath-unity-v0.3.0, so the fixed seed gives a
different tutorial. TutorialGalaxy_unchanged keeps its claim (a fixed seed
gives a fixed tutorial) against the regenerated shape. Does not pass the whole
suite: the RestoredHullsTests and the evasion test follow.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Deletes the AddPirates stand-in and its 21 calls. DemoTerminus_missing_cast_refused removes the shipped record from its scratch
copy first. LoadoutGenerator.HasHome is public so the catalog test asks production's own home rule. These tests are red on
a catalog without the Pirates: the catalog commit (pirates-faction apply) follows separately.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Adapted the two boss-gate/demo-galaxy Capture call sites to pass 0 credits,
the value master's other tests pass when credits are not under test.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The expected fit is the generator replayed from the staging seed, so a bare hull, a preset or one swapped item fails.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Pirates hire the player, who is not one of them (ruling player-not-a-pirate);
the base Longinus with its default fit is the start hull (ruling
demo-start-hull-longinus). The hull is named in the script; StartingHull no
longer owns the demo's hull. The Pirates-hull test is replaced by one pinning
the Longinus, its Alakrita maker, a null ship faction and the origin.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Each reads the compiled scenario as the run start builds it: the listed scenario's Name, the staged player's faction,
hull and position, and the generated galaxy's zone count and links against the same cast at density one half.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>