Commit graph Aetheria/Assets/Scripts/ServerShared/EntitySettings.cs
Author SHA1 Message Date
Meta Vens
fcd5df7449 Demote runtime DTO MessagePack metadata 2026-06-13 11:03:30 +01:00
Meta Vens
c8832e147a Stop cloning entity settings through MessagePack 2026-06-13 07:22:04 +01:00
Reinier Vens
b6828a975a Save/Load and Main Menu Submenus
Redid all of the property panel UI prefabs (oof)
Implemented saving and loading of the game state
Moved sector generation to sector constructor (along with loading from save file)
Entity settings now separate from player settings
Player settings (incl. saved run) now statically accessible from game manager
Added animations and submenus to the main menu
Unified main menu settings and properties panel styles for prefab reusability
2021-03-14 03:56:49 +00:00