Commit graph Aetheria/tests/Aetheria.Shared.Tests/ShipFixture.cs
Author SHA1 Message Date
Meta Vens
5b58b947bd Ship S2 smoke fixture: the weapon mount takes the hull other cell instead of moving the thruster off the schematic
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-09-30 10:53:26 +02:00
Meta Vens
54dcf5214c Ship S2 smoke fixture: the generated GLB carries a tetrahedron mesh on the map, collider and thruster anchors, plus a weapon mount and muzzle
The fixture package now has real vertices (BIN chunk written by the generator, no committed bytes), an energy hardpoint "gun" with a
muzzle anchor, and the thruster moved outside the schematic, so ShipModShips.Assemble accepts it.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-09-30 10:52:47 +02:00
Meta Vens
1702e0549f Ship S1: one hull record, and a hull names its visual
A mod ship file now holds a HullData at mod-hull:<id> and the ShipAuthoring
visual package at mod-ship:<id>. HullData.Visual (key 32) is the typed ref
between them; ShipAuthoring.Hull (key 1) is retired.

- One joint validator over (hull, visual) is the only semantic check; Load
  owns the file structure (one hull, one visual, deterministic keys).
- Compose copies the mod store's records verbatim, so the derived catalog
  holds one hull per mod ship.
- ship_cc.py edits the hull record's slots directly; the body[HULL_SLOT]
  indirection is gone.
- The package fixture is generated from ShipAuthoringTests.Fixture() (glTF
  scene included) and exported when AETHERIA_SHIP_FIXTURE_DIR is set.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-09-30 03:06:43 +02:00