Meta Vens
|
4d7bb65868
|
Integrate CultMesh UI and URP cleanup
|
2026-06-30 19:14:49 +01:00 |
|
Meta Vens
|
f09c298bcd
|
Remove Unity runtime state call chains
|
2026-06-29 12:33:48 +01:00 |
|
Meta Vens
|
ac82c7f88e
|
Use current typed state for gameplay boot
|
2026-06-29 09:50:03 +01:00 |
|
Meta Vens
|
c2ef01f8b4
|
Add named map and zone document access
|
2026-06-29 07:43:02 +01:00 |
|
Meta Vens
|
a3d6df3bfd
|
Add named catalog and settings document access
|
2026-06-29 07:30:21 +01:00 |
|
Meta Vens
|
d3d67ecb56
|
Use provider-native state in gameplay boot
|
2026-06-29 06:43:11 +01:00 |
|
Meta Vens
|
296a0b6de8
|
Add native reactive client state access
|
2026-06-29 04:18:22 +01:00 |
|
Meta Vens
|
0830588cbb
|
Flatten Aetheria CultMesh reactive access
|
2026-06-29 02:42:08 +01:00 |
|
Meta Vens
|
e9c5281e3f
|
Use generic reactive fixed documents
|
2026-06-28 23:50:28 +01:00 |
|
Meta Vens
|
d2eb22160b
|
Use reactive documents during Unity boot
|
2026-06-28 22:39:32 +01:00 |
|
Meta Vens
|
203fe80c0e
|
Rename Unity loadout item projector factory
|
2026-06-28 14:33:52 +01:00 |
|
Meta Vens
|
3917be7d86
|
Centralize gameplay boot state sessions
|
2026-06-28 14:27:42 +01:00 |
|
Meta Vens
|
a035a55fc3
|
Remove Aetheria client state alias
|
2026-06-28 13:13:07 +01:00 |
|
Meta Vens
|
d37826ea9a
|
Remove observed run projection shim
|
2026-06-28 11:44:28 +01:00 |
|
Meta Vens
|
9304476435
|
Use reactive gameplay boot documents
|
2026-06-28 09:58:01 +01:00 |
|
Meta Vens
|
5b7a5b3a8c
|
Move observed sector projection into gameplay boot
|
2026-06-28 08:34:28 +01:00 |
|
Meta Vens
|
68fc0b0aa1
|
Use named managed shared state accessors
|
2026-06-28 08:02:16 +01:00 |
|
Meta Vens
|
03b1e082ea
|
Route catalog reads through managed document
|
2026-06-28 01:58:58 +01:00 |
|
Meta Vens
|
2e96660d48
|
Build typed Aetheria client surfaces
|
2026-06-25 18:09:33 +01:00 |
|