hyperion51
48faee4db5
Server Accepting Connections
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SILLY ME THE SERVER WASN'T ACCEPTING CONNECTIONS
2020-03-27 17:39:09 +00:00
hyperion51
6b3dd32a61
Added connection logging
2020-03-27 17:30:30 +00:00
hyperion51
0bbe56f4a1
Server Update
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Changed some LiteNetLib settings, hopefully this allows the client to actually connect
2020-03-27 17:26:26 +00:00
hyperion51
f8a6582154
Server Initialization and Serverside Galaxy/Zone Delivery
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Made the master server connect to the database and now it's listening for and responding correctly to GalaxyRequestMessages and ZoneRequestMessages, generating the zone contents if they do not yet exist.
2020-03-27 01:53:03 +00:00
hyperion51
95947355c2
Title Screen
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Polished UI for the title screen
Added login, registration and session management to CultClient
Connected title screen to CultClient login and registration
2020-03-26 02:49:09 +00:00
hyperion51
0361185e5d
Shader Update
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Zone and Background shaders are now just a little bit fancier
2020-03-25 11:58:05 +00:00
hyperion51
65a85c641b
Smooth AF Tab Menu
2020-03-24 21:51:38 +00:00
hyperion51
e96146b7bb
Out with MagicOnion, in with LiteNetLib
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Removed MagicOnion
Added LiteNetLib
Created client and server abstractions
Fixed serialization bugs
2020-03-24 14:36:22 +00:00
hyperion51
0b46d5ee39
Database Support
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Refactored almost everything, but most importantly we now integrate with RethinkDB for game data.
2020-03-22 19:05:26 +00:00
hyperion51
d64d5ab729
Old Aetheria Code
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Imported and massively refactored a bunch of code from the old Aetheria project
2020-03-09 01:28:55 +00:00
hyperion51
d7581896e6
Hotfix (Missing Project Files)
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Removed .sln and .csproj from .gitignore; Unity generates some of these files but the server project needs them.
2020-02-26 18:00:22 +00:00
hyperion51
a0c8dbee72
Initial Client/Server Communication
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#1
Followed the MagicOnion quickstart guide, borrowing code from the chat sample app to get something working
2020-02-26 17:48:40 +00:00