Meta Vens
a310c497a8
Lower MainMenu settings from shared Eve surface
2026-06-16 19:05:00 +01:00
Meta Vens
a1d04293bc
Lower main-menu settings through shared Eve commands
2026-06-16 18:32:19 +01:00
Meta Vens
2de9a0f93b
Use typed item category tokens
2026-06-15 20:33:32 +01:00
Meta Vens
e173989b3d
Project behavior item refs as typed keys
2026-06-15 16:10:13 +01:00
Meta Vens
5d96355439
Use typed state for consumable activation
2026-06-14 07:20:06 +01:00
Meta Vens
6707dcaba8
Use typed audio stats for equipped items
2026-06-14 07:08:06 +01:00
Meta Vens
d55eb38a3a
Use typed thermal resilience for equipped items
2026-06-14 06:57:53 +01:00
Meta Vens
028da90e0d
Use typed action bar icon fields
2026-06-14 06:47:47 +01:00
Meta Vens
1f7e7cc09d
Use typed state for docking bay limits
2026-06-14 05:39:15 +01:00
Meta Vens
710a98bc8d
Use typed hull facets in entity state
2026-06-14 05:08:39 +01:00
Meta Vens
a8f6df5bb1
Use typed item mass and thermal facts
2026-06-14 04:35:51 +01:00
Meta Vens
ecd64d20a6
Use typed commodity categories in trade rows
2026-06-14 03:52:20 +01:00
Meta Vens
46793a5a2f
Use typed hull prefabs in zone renderer
2026-06-14 03:31:08 +01:00
Meta Vens
66c4acf97d
Use typed thermal curves in properties panel
2026-06-14 03:20:13 +01:00
Meta Vens
0d286e095a
Use typed thermal bounds in schematic HUD
2026-06-14 03:05:37 +01:00
Meta Vens
de36150dc2
Import typed corporation allegiances
2026-06-13 13:18:03 +01:00
Meta Vens
fcd704437f
Import full typed name files
2026-06-13 12:46:34 +01:00
Meta Vens
b621575a02
Expand typed player settings state
2026-06-13 10:29:12 +01:00
Meta Vens
21a319a67d
Import typed behavior payloads
2026-06-13 10:01:20 +01:00
Meta Vens
e41318916f
Import typed interior hardpoint geometry
2026-06-13 09:47:25 +01:00
Meta Vens
ea50359594
Import typed item shape masks
2026-06-13 09:32:24 +01:00
Meta Vens
b854e9f61b
Expand typed item equipment migration
2026-06-13 09:01:13 +01:00
Meta Vens
88af85bddd
Publish typed catalog Eve surface
2026-06-13 08:37:10 +01:00
Meta Vens
6272408db2
Add typed catalog snapshot queries
2026-06-13 08:24:37 +01:00
Meta Vens
7a2cc28c57
Expand typed catalog migration surface
2026-06-13 08:09:41 +01:00
Meta Vens
2617f3fdbd
Materialize typed catalog state
2026-06-13 06:52:19 +01:00
Meta Vens
5ddce3d2f6
Remove generated keyboard layout cache
2026-06-13 05:28:34 +01:00
Reinier Vens
e4c41d1e27
Lore Vault Elysium Species
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Organized the Post-Elysium worldbuilding documents into a folder structure
Added a document describing our first alien civilization, the Ratfolk
2025-07-19 01:42:44 +01:00
Reinier Vens
c6ffcad3f1
Shields
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Created field bubble shields / propulsion, currently just a prototype with its own test scene
2025-01-30 01:58:05 +00:00
Reinier Vens
47e500e1ce
Playability
...
Fixed loadout generator tutorial edge cases
Recreated missing items
Created field shader & test scene
2022-08-08 22:43:55 +01:00
Reinier Vens
b93d2d213b
Graphics Settings + Disabling Minimap Asteroids
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Created graphics settings data structure
Added nebula quality option to graphics settings
Added option to display asteroids in minimap (expensive)
2022-07-18 08:44:54 +01:00
Reinier Vens
bbf1d53d1c
Upgrade to Unity 2021.3.6f1 LTS
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Converted remaining .blend files to .fbx
Type check safe cast operator broken in DictionaryInspector? Wrote around it
UI Materials not blending properly - fixed by switching to Fade transparency mode
2022-07-17 23:20:50 +01:00
Reinier Vens
ae79a152e9
Tweak Stardust Placement
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Quick commit before I break everything by upgrading Unity
Modified vertical placement code for stardust particles
2022-07-17 21:51:51 +01:00
Reinier Vens
c3329cecc4
Unified Volumetric Flow
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Modified stardust & nebula shaders such that flow velocity is consistent: Volumetric:flow now represents global velocity in meters per second
2022-07-17 05:27:50 +01:00
Reinier Vens
07bddc0a6a
Nebula Lighting Everywhere + Perspective Distortion Fix
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Applied nebula lit shader to "planets" and asteroids
Modified gas giant shader to accept nebula lighting and to be a bit less crappy in general
Fixed raymarching depth sampling perspective distortion
2022-07-16 06:42:40 +01:00
Reinier Vens
bba4f720ce
Nebula-based Lighting
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Main shader used for dynamic objects like the ships now gets its ambient color from the fog lighting texture
2022-07-14 05:21:16 +01:00
Reinier Vens
5ceb23f5f9
Fix Dithered Particle Shader
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Dithered Particles were completely busted for some reason, replaced with new shader that works properly
Fade out stardust at arena limits
2022-07-13 06:10:54 +01:00
Reinier Vens
d61d2f19ed
Raymarching Cleanup
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Removed redundant code from raymarching implementation
Moved last remaining raymarching variable (Extinction) to environment settings
2022-07-13 04:15:20 +01:00
Reinier Vens
e585a8c3b1
Sky Glow + More Nebula Tweaking
2022-07-13 01:53:59 +01:00
Reinier Vens
7210d298af
More Nebula Fuckery
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Performance optimization for nebula raymarching
Fixed zone generator crashing due to lack of station and turret hull data (where'd they go?!)
2022-07-12 14:22:23 +01:00
Reinier Vens
cda321ba4a
New Clouds In Game Scene
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Implemented new raymarching shader in game scene
2022-07-11 08:14:00 +01:00
Reinier Vens
b08423b936
NEW CLOUDS NEW CLOUDS NEW CLOUDS WHOOO
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Added new clouds shader with improved raymarching loop
Currently only being used in main menu (rest is coming right up!)
Removed WWise (it's nice, but all it's doing is throwing exceptions rn since we ain't about to get a license)
2022-07-10 02:53:09 +01:00
BirgitteSilverbow
4a369a1266
An outline, flawed but structural
2021-10-28 16:56:35 -04:00
Reinier Vens
ce1a0a4654
It Runs
2021-10-27 02:58:22 +01:00
BirgitteSilverbow
63b82d6522
Updated outline, still unfinished
2021-10-19 22:42:26 -04:00
BirgitteSilverbow
ce8b78eea0
outline for demo in inky, unfinished
2021-10-15 22:33:27 -04:00
Reinier Vens
d5c4d93c8f
That's Embarrassing
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no idea what that code was doing in the performance stat evaluation function, what a goof
2021-06-28 05:09:52 +01:00
Reinier Vens
85483319fe
Modular Database Upgrade
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CultCache API can now be configured with multiple interchangeable backing stores. Will be using plain JSON in repository from now on.
2021-06-23 04:25:23 +01:00
Reinier Vens
00f752edf7
Unified Volumetric Flow
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Fixed towing system
Tweaked Nebula Flow (a lot)
Extracted environment appearance settings into ZoneEnvironment data structure
Stardust particles now follow global flow field
2021-06-18 12:32:03 +01:00
Reinier Vens
eebca2e276
More Cloud Tweaking
2021-06-01 10:59:45 +01:00