Commit graph Aetheria/Assets/Scripts/ServerShared/Agents/Tasks
Author SHA1 Message Date
Meta Vens
bd4a51f923 Cut GUID sidecars from zone runtime 2026-06-16 20:51:26 +01:00
Meta Vens
cfc1ddac6d Keep orbit task targets on typed keys 2026-06-16 15:54:18 +01:00
Meta Vens
c245538793 Use typed item keys in server item decisions 2026-06-15 01:12:22 +01:00
Meta Vens
f004307113 Demote agent tasks from runtime projection 2026-06-13 21:36:48 +01:00
Meta Vens
f7154e2ccc Demote runtime catalog entry base 2026-06-13 20:19:00 +01:00
Meta Vens
e7d33e5e43 Demote legacy runtime cache names 2026-06-13 17:22:03 +01:00
Meta Vens
d2c062c94d Replace runtime union metadata 2026-06-13 14:51:01 +01:00
Meta Vens
b0d2aa1156 Purge Newtonsoft state annotations 2026-06-13 04:56:50 +01:00
Reinier Vens
b53e4aec8c Combat & Visibility & Collisions
Converted entity materials to new fade shader
Implemented visibility system
Refactored per-instance entity code to run inside monobehavior on entity instances
Created state machine AI for enemy ships with basic patrol and combat routines
Removed legacy AI code (controller item behaviors)
Added automatic trigger group assignment for matched weapons
Created ship collision system
Created shield VFX and colliders
2021-02-26 19:01:47 +00:00