Commit graph Aetheria/Assets/Scripts/Gameplay/AetheriaUnityObservedFrameApplier.cs
Author SHA1 Message Date
Meta Vens
157eff34cd Move entity snapshot access onto zone render documents 2026-06-29 03:56:35 +01:00
Meta Vens
4487f894bf Narrow observed daemon state to render view 2026-06-29 03:02:13 +01:00
Meta Vens
50ae86bc4c Rename Unity observed frame helpers 2026-06-28 14:37:28 +01:00
Meta Vens
da92b62fc1 Move daemon entity snapshot lowering into state runtime 2026-06-28 11:31:48 +01:00
Meta Vens
c751157670 Carry typed daemon entity indices into Unity 2026-06-28 11:26:11 +01:00
Meta Vens
6c75edc4f5 Carry zone render through observed daemon state 2026-06-28 07:34:11 +01:00
Meta Vens
ee0f73d40d Rename observed facades as entity snapshots 2026-06-28 03:34:08 +01:00
Meta Vens
69327bbe19 Use Aetheria state handles for render feeds 2026-06-27 14:06:30 +01:00
Meta Vens
2e96660d48 Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00