ThrustScale scales a thruster's push only; turning keeps authored strength
The 10x nerf reached yaw through Torque * thrust and made turning painfully slow (operator, 2026-10-29). Column and Execute apply the scale to the push; Thrust and NominalThrust read the authored stat. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2 changed files with 6 additions and 5 deletions
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@ -187,7 +187,7 @@ public class GameplaySettings
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public float ThermalQualityMin = 2;
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public float ThermalQualityMax = .25f;
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public float DefaultShutdownPerformance = .25f;
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// Global flight tuning over every thruster's authored Thrust and every hull's authored Drag. Thrust is a tenth, the
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// Global flight tuning over every thruster's authored push (not its turning) and every hull's authored Drag. Push is a tenth, the
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// ratio gravity fell by in the honest-wells cut (aetheria-gravity:field-strength-ruled, 5 to 0.5 u/s^2): most ships
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// cannot climb straight out of a well and use orbits instead; an overspecced hull still can.
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public float ThrustScale = .1f;
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