Shops & Weapon Icons
Added stations to loadout generator Overhauled Trade menu to sell station inventory contents Placing stations in ZoneGenerator Moved weapons to new item type: WeaponItemData Implemented icon sets for weapon functionality Renamed MegaCorporation to Faction Implemented quality-dependent item pricing Added unoccupied space helper function for entity Moved sector generation settings to settings file
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33 changed files with 1640 additions and 1077 deletions
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@ -15,5 +15,5 @@ public class MenuTabButton : MonoBehaviour
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public Button Button;
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public MenuTab Tab;
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public TextMeshProUGUI Text;
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public bool RequireParent;
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public bool RequireDock;
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}
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