Shops & Weapon Icons
Added stations to loadout generator Overhauled Trade menu to sell station inventory contents Placing stations in ZoneGenerator Moved weapons to new item type: WeaponItemData Implemented icon sets for weapon functionality Renamed MegaCorporation to Faction Implemented quality-dependent item pricing Added unoccupied space helper function for entity Moved sector generation settings to settings file
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33 changed files with 1640 additions and 1077 deletions
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@ -134,6 +134,7 @@ public class GameplaySettings
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{
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public EntitySettings DefaultEntitySettings;
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public RarityTier[] Tiers;
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public ExponentialLerp QualityPriceModifier;
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public float DefaultShutdownPerformance = .25f;
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public float SevereHeatstrokeRiskThreshold = .25f;
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public float WormholeDepth = 1000;
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