Shops & Weapon Icons
Added stations to loadout generator Overhauled Trade menu to sell station inventory contents Placing stations in ZoneGenerator Moved weapons to new item type: WeaponItemData Implemented icon sets for weapon functionality Renamed MegaCorporation to Faction Implemented quality-dependent item pricing Added unoccupied space helper function for entity Moved sector generation settings to settings file
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33 changed files with 1640 additions and 1077 deletions
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@ -31,7 +31,7 @@ public interface INamedEntry
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//Union(10, typeof(ZoneData)),
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Union(11, typeof(PlayerData)),
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Union(12, typeof(Corporation)),
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Union(13, typeof(MegaCorporation)),
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Union(13, typeof(Faction)),
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Union(14, typeof(OrbitalEntity)),
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Union(15, typeof(OrbitData)),
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Union(16, typeof(BodyData)),
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@ -49,6 +49,7 @@ public interface INamedEntry
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Union(28, typeof(PlanetData)),
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Union(29, typeof(CargoBayData)),
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Union(30, typeof(DockingBayData)),
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Union(31, typeof(WeaponItemData)),
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JsonObject(MemberSerialization.OptIn), JsonConverter(typeof(JsonKnownTypesConverter<DatabaseEntry>))]
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//[Union(21, typeof(ContractData))]
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//[Union(22, typeof(Station))]
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