Hide legacy catalog reader behind ItemManager
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be1c8801ed
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8 changed files with 34 additions and 17 deletions
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@ -30,8 +30,8 @@ public class ItemManager
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// private Guid _forceLoadZone;
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// public GlobalData GlobalData => _globalData ?? (_globalData = ItemData.GetAll<GlobalData>().FirstOrDefault());
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public ILegacyCatalogReader ItemData { get; }
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// public GlobalData GlobalData => _globalData ?? (_globalData = GetCatalogEntries<GlobalData>().FirstOrDefault());
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private readonly ILegacyCatalogReader _itemData;
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public GameplaySettings GameplaySettings { get; }
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// public double Time
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@ -49,11 +49,21 @@ public class ItemManager
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public ItemManager(ILegacyCatalogReader itemData, GameplaySettings settings, Action<string> logger)
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{
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ItemData = itemData;
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_itemData = itemData;
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GameplaySettings = settings;
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_logger = logger;
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}
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public T GetCatalogEntry<T>(Guid id) where T : DatabaseEntry
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{
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return _itemData.Get<T>(id);
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}
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public IEnumerable<T> GetCatalogEntries<T>() where T : DatabaseEntry
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{
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return _itemData.GetAll<T>();
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}
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public void Log(string s)
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{
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_logger(s);
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