FlowField: alias float2/float3 (math.float3 method shadows the type; e8ec8e90 does not build)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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using CultMath;
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using static CultMath.math;
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using float2 = CultMath.float2;
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using float3 = CultMath.float3;
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/// <summary>
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/// The global flow law: the one definition of the drift that stardust and nebula follow and that the sim knows.
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