Move minimap asteroid sizing into render settings
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4 changed files with 13 additions and 5 deletions
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@ -591,7 +591,8 @@ public class ActionGameManager : MonoBehaviour
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Settings.DefaultMinimapZoom,
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Settings.WormholeDistanceRatio,
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Settings.DefaultViewDistance,
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Settings.MinimapIconSize);
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Settings.MinimapIconSize,
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Settings.MinimapAsteroidSize);
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}
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private readonly (float2 direction, string name)[] _directions = {
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@ -415,7 +415,7 @@ public class ZoneRenderer : MonoBehaviour
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beltObject,
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AsteroidSpritesheetWidth,
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AsteroidSpritesheetHeight,
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Settings.MinimapAsteroidSize);
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(float)RenderSettings.MinimapAsteroidSize);
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_beltObjects[bodyKey] = belt;
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LODHandler.FindPlanets();
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