Move minimap asteroid sizing into render settings

This commit is contained in:
Meta Vens 2026-06-22 00:03:48 +01:00
commit f65b0cea88
4 changed files with 13 additions and 5 deletions

View file

@ -591,7 +591,8 @@ public class ActionGameManager : MonoBehaviour
Settings.DefaultMinimapZoom,
Settings.WormholeDistanceRatio,
Settings.DefaultViewDistance,
Settings.MinimapIconSize);
Settings.MinimapIconSize,
Settings.MinimapAsteroidSize);
}
private readonly (float2 direction, string name)[] _directions = {

View file

@ -415,7 +415,7 @@ public class ZoneRenderer : MonoBehaviour
beltObject,
AsteroidSpritesheetWidth,
AsteroidSpritesheetHeight,
Settings.MinimapAsteroidSize);
(float)RenderSettings.MinimapAsteroidSize);
_beltObjects[bodyKey] = belt;
LODHandler.FindPlanets();