diff --git a/tests/Aetheria.Shared.Tests/FireControlTests.cs b/tests/Aetheria.Shared.Tests/FireControlTests.cs index 669048086..9199903f6 100644 --- a/tests/Aetheria.Shared.Tests/FireControlTests.cs +++ b/tests/Aetheria.Shared.Tests/FireControlTests.cs @@ -384,6 +384,7 @@ public sealed class FireControlTests : IDisposable // The state sampled when the Minion was built, over the fixture's first stats. Author the live gun's falloff, refresh // its stats, then sample again. var live = shooter.Weapons.Single(); + live.WeaponData.Range = new PerformanceStat { Min = 1000, Max = 1000 }; live.WeaponData.EffectiveRange = new PerformanceStat { Min = 500, Max = 500 }; live.WeaponData.DamageAtMaxRange = 0f; typeof(Weapon).GetMethod("UpdateStats", System.Reflection.BindingFlags.Instance | System.Reflection.BindingFlags.NonPublic).Invoke(live, null);