Minimap + Input System

Minimap is back
Minimap zoom level button
Input System configured
This commit is contained in:
Reinier Vens 2020-12-02 16:42:09 +00:00
commit eef34a2de5
54 changed files with 6487 additions and 543 deletions

View file

@ -285,7 +285,6 @@
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\IMetroMapOrderingAlgorithm.cs" />
<Compile Include="Assets\Scripts\UI\ZoneShip.cs" />
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\LayerArrays.cs" />
<Compile Include="Assets\Grid.cs" />
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\CdtIntersections.cs" />
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\GraphAlgorithms\TopologicalSort.cs" />
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\RTree\RTree.cs" />
@ -673,6 +672,8 @@
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\BasicReflectionEvent.cs" />
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\IntEdge.cs" />
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\PointPairOrder.cs" />
<Compile Include="Assets\Scripts\AetheriaInput.cs" />
<Compile Include="Assets\Scripts\UI\MinimapCameraTrack.cs" />
<None Include="Assets\TextMesh Pro\Resources\Shaders\TMPro.cginc" />
<None Include="Assets\TextMesh Pro\Resources\Shaders\TMP_SDF-Mobile Overlay.shader" />
<None Include="Assets\Shaders\Clouds.shader" />