Use generic reactive fixed documents
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18 changed files with 131 additions and 219 deletions
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@ -394,8 +394,7 @@ public class InputDisplayLayout : MonoBehaviour
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{
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_playerSettings = ResolveClient()
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.State
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.Settings
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.ReactivePlayer();
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.Reactive<AetheriaRuntimePlayerSettingsDocument>();
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}
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catch (Exception ex)
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{
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