Use typed thermal properties without DTO fallback
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26e9fd7e80
commit
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3 changed files with 12 additions and 16 deletions
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@ -405,18 +405,15 @@ public class PropertiesPanel : MonoBehaviour
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return Math.Max(item.Durability, 1f);
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}
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private static (float minimum, float maximum) GetThermalRange(AetheriaRuntimeCatalogItem typedItem, EquippableItemData legacyData)
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private static (float minimum, float maximum) GetThermalRange(AetheriaRuntimeCatalogItem typedItem)
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{
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if (typedItem != null && typedItem.MaximumTemperature > typedItem.MinimumTemperature)
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return ((float)typedItem.MinimumTemperature, (float)typedItem.MaximumTemperature);
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if (legacyData != null && legacyData.MaximumTemperature > legacyData.MinimumTemperature)
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return (legacyData.MinimumTemperature, legacyData.MaximumTemperature);
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return (0f, 1f);
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}
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private static BezierCurve GetThermalPerformanceCurve(AetheriaRuntimeCatalogItem typedItem, EquippableItemData legacyData)
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private static BezierCurve GetThermalPerformanceCurve(AetheriaRuntimeCatalogItem typedItem)
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{
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if (typedItem?.ThermalPerformanceCurveKeys != null && typedItem.ThermalPerformanceCurveKeys.Count > 0)
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{
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@ -432,7 +429,7 @@ public class PropertiesPanel : MonoBehaviour
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};
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}
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return legacyData?.HeatPerformanceCurve ?? new BezierCurve
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return new BezierCurve
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{
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Keys = new[]
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{
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@ -540,9 +537,8 @@ public class PropertiesPanel : MonoBehaviour
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}
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var typedItem = FindTypedPropertyItem(item.EquippableItem);
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var gearData = GameManager.ItemManager.GetData(item.EquippableItem);
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var thermalRange = GetThermalRange(typedItem, gearData);
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var thermalCurve = GetThermalPerformanceCurve(typedItem, gearData);
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var thermalRange = GetThermalRange(typedItem);
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var thermalCurve = GetThermalPerformanceCurve(typedItem);
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var statusSheet = AddStatSheet();
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if (item.EquippableItem.Durability < .01f)
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statusSheet.AddStat("Durability", () => "Item Destroyed!");
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@ -587,9 +583,8 @@ public class PropertiesPanel : MonoBehaviour
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Title.text = GetTitle(gear);
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AddSpacer();
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var typedItem = FindTypedPropertyItem(gear);
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var gearData = GameManager.ItemManager.GetData(gear);
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var thermalRange = GetThermalRange(typedItem, gearData);
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var thermalCurve = GetThermalPerformanceCurve(typedItem, gearData);
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var thermalRange = GetThermalRange(typedItem);
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var thermalCurve = GetThermalPerformanceCurve(typedItem);
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var statusSheet = AddStatSheet();
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statusSheet.AddStat("Durability", () => $"{(int)(gear.Durability / GetMaxDurability(gear) * 100)}%");
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var heatCurve = AddCurveField();
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