From e894bde146e46c2bce4c6891e15dd9f6baa56258 Mon Sep 17 00:00:00 2001 From: Meta Vens Date: Sat, 17 Oct 2026 20:47:09 +0200 Subject: [PATCH] Agent.Id is a plain setter: netstandard2.1 has no init accessors Co-Authored-By: Claude Opus 5.5 --- Assets/Scripts/ServerShared/Agents/Agent.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Scripts/ServerShared/Agents/Agent.cs b/Assets/Scripts/ServerShared/Agents/Agent.cs index 7aa7cfc54..238df3ce7 100644 --- a/Assets/Scripts/ServerShared/Agents/Agent.cs +++ b/Assets/Scripts/ServerShared/Agents/Agent.cs @@ -25,7 +25,7 @@ public class Agent public AgentTask Task { get; set; } // Zone-scoped, from 1: the ordinal of this pilot's own dice, set by Zone.CreateAgent as it admits the pilot (0 for // an agent built outside a zone's admission). - public uint Id { get; init; } + public uint Id { get; set; } public Ship Ship { get; } public ItemManager ItemManager { get; } public GameplaySettings Settings { get; }