diff --git a/tests/Aetheria.Shared.Tests/BallisticFlightTests.cs b/tests/Aetheria.Shared.Tests/BallisticFlightTests.cs index c9589a0db..3468a3034 100644 --- a/tests/Aetheria.Shared.Tests/BallisticFlightTests.cs +++ b/tests/Aetheria.Shared.Tests/BallisticFlightTests.cs @@ -35,6 +35,8 @@ public sealed partial class FireControlCut124Tests var e = FireBurstRound(out var origin); var burst = SafeAssert.OnlyShot(e.Zone); var aim = normalize(float2(2, 1)); + // The shooter moves on after the round left: the line is the one frozen at Fire, not one drawn from where it is now. + e.Shooter.Position += float3(7, 0, 3); var start = FireControl.RoundAt(burst, burst.FireTime); Assert.Equal(origin.x, start.x, 3);