Use named managed map and viewport accessors
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11 changed files with 188 additions and 80 deletions
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@ -107,10 +107,7 @@ public sealed class AetheriaUnityRenderSplatViewportSource : MonoBehaviour
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_document = ResolveClient()
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.Aetheria()
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.Viewports
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.RenderSplats(ResolveViewportBounds())
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.LatestAsync()
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.GetAwaiter()
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.GetResult();
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.LatestRenderSplats(ResolveViewportBounds());
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}
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catch (Exception ex)
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{
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