Weapos Rejiggered

Modified weapon scripts to eliminate specialized projectile behavior - allows charged weapons to have projectiles and modify weapon stats when charged
Added machine gun weapon & VFX
Moved third party code to Plugins folder to improve compile times
This commit is contained in:
Reinier Vens 2021-01-31 03:52:32 +00:00
commit dbc522a224
2105 changed files with 7033 additions and 1141 deletions

View file

@ -1,26 +0,0 @@
#if UNITY_METRO
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
namespace UniRx
{
public static class Thread
{
public static void Sleep(TimeSpan wait)
{
new System.Threading.ManualResetEvent(false).WaitOne(wait);
}
public static void Sleep(int ms)
{
new System.Threading.ManualResetEvent(false).WaitOne(ms);
}
}
}
#endif