Weapos Rejiggered
Modified weapon scripts to eliminate specialized projectile behavior - allows charged weapons to have projectiles and modify weapon stats when charged Added machine gun weapon & VFX Moved third party code to Plugins folder to improve compile times
This commit is contained in:
parent
2a0fe34611
commit
dbc522a224
2105 changed files with 7033 additions and 1141 deletions
|
|
@ -1,10 +0,0 @@
|
|||
using UnityEngine;
|
||||
|
||||
namespace UniRx
|
||||
{
|
||||
internal static class YieldInstructionCache
|
||||
{
|
||||
public static readonly WaitForEndOfFrame WaitForEndOfFrame = new WaitForEndOfFrame();
|
||||
public static readonly WaitForFixedUpdate WaitForFixedUpdate = new WaitForFixedUpdate();
|
||||
}
|
||||
}
|
||||
Loading…
Reference in a new issue