Delete dead name file projection
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2 changed files with 3 additions and 13 deletions
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@ -54,16 +54,3 @@ public class Faction : RuntimeProjectionEntry, INamedEntry
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set => Name = value;
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}
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}
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[Inspectable]
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public class NameFile : RuntimeProjectionEntry, INamedEntry
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{
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public string Name;
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public string[] Names;
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public string EntryName
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{
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get => Name;
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set => Name = value;
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}
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}
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@ -249,6 +249,9 @@ legacy catalog cache, and legacy UI paths should be migration-only or deleted.
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- Galaxy generation no longer reads legacy `Faction` or `NameFile` entries
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through `ItemManager`; it requires the typed runtime catalog opened from
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`GameData/aetheria-world.cc`.
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- The dead Unity `NameFile` projection class has been deleted. Runtime name
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generation reads `AetheriaRuntimeNameFile` records from the typed catalog
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facade; legacy `GameData/NameFile/*.msgpack` remains migration input only.
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- Entity restore and loadout manufacturer-distance weighting no longer read
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legacy `Faction` entries through `ItemManager`; they use `Galaxy.ResolveFaction`
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over the typed corporation projection.
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