Move daemon entity snapshot lowering into state runtime
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7 changed files with 283 additions and 268 deletions
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@ -90,7 +90,7 @@ public sealed class AetheriaUnityObservedFrameApplier
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return false;
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}
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var entitySnapshots = AetheriaUnityDaemonEntitySnapshotProjector.CreateSnapshots(runId, render.ZoneIndex, render.EntitySnapshots)
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var entitySnapshots = AetheriaRuntimeEntitySnapshotProjector.CreateSnapshots(runId, render.ZoneIndex, render.EntitySnapshots)
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.OrderBy(entity => entity.EntityIndex)
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.ToArray();
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