Drag & Drop Input Reassignment
Implemented Drag and Drop operations for reassigning inputs in input screen
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17 changed files with 880 additions and 1400 deletions
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@ -49,12 +49,14 @@ public class PlayerSettings
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}
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}
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[MessagePackObject]
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public class PlayerGameplaySettings
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{
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[Key(0)] public TemperatureUnit TemperatureUnit = TemperatureUnit.Celsius;
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[Key(1)] public int SignificantDigits = 3;
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}
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[MessagePackObject]
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public class PlayerInputSettings
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{
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[Key(0)] public Dictionary<string, string> InputActionMap = new Dictionary<string, string>();
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