Stat Effects and Tech Tree Improvements
Tech tree layout is now correct thanks to MSAGL Blueprint stat effects can now target item stats Durability is now a PerformanceStat
This commit is contained in:
parent
6ca699be26
commit
d8ff1e2289
23 changed files with 356 additions and 210 deletions
|
|
@ -41,7 +41,7 @@ public class ZoneData : DatabaseEntry, INamedEntry
|
|||
}
|
||||
|
||||
[RethinkTable("Galaxy"), MessagePackObject, JsonObject(MemberSerialization.OptIn)]
|
||||
public class Station : DatabaseEntry, INamedEntry
|
||||
public class StationData : DatabaseEntry, INamedEntry
|
||||
{
|
||||
[JsonProperty("name"), Key(1)]
|
||||
public string Name;
|
||||
|
|
@ -90,7 +90,7 @@ public class PlanetData : DatabaseEntry, INamedEntry
|
|||
[JsonProperty("belt"), Key(5)]
|
||||
public bool Belt;
|
||||
|
||||
[JsonProperty("resources"), Key(5)]
|
||||
[JsonProperty("resources"), Key(6)]
|
||||
public Dictionary<Guid, float> Resources = new Dictionary<Guid, float>();
|
||||
|
||||
// [JsonProperty("radius")] [Key(5)]
|
||||
|
|
|
|||
Loading…
Reference in a new issue