Visibility 4a: retire the ping's light signature; Emission is never light

SetSignature refuses Emission; Sensor.PingVisibility (key 7) is retired and
Ping() writes no signature; Sense's Emission skip, the departure subtraction
and SignatureOn are deleted. Tests: SetSignatureRefusesEmission,
APingNoLongerBrightensThePinger; fixtures drop PingVisibility.

Not yet built or tested at this commit (verify job follows).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Meta Vens 2026-10-12 20:51:46 +02:00
commit d8b7f33d90
11 changed files with 74 additions and 83 deletions

View file

@ -114,7 +114,7 @@ public class Zone
Entities.ObserveAdd().Subscribe(add => add.Value.Death.Subscribe(_ => { Entities.Remove(add.Value); add.Value.Deactivate(); }));
// The one record of a removal for observers (ruling reveal-ends-on-perception): read by the next Sense pass.
Entities.ObserveRemove().Subscribe(remove => _departures.Add(new Departure(remove.Value, remove.Value.Position.xz,
remove.Value.Visibility - remove.Value.SignatureOn(SignatureChannel.Emission))));
remove.Value.Visibility)));
Targets.Add(new EntityTargets());