Raymarching Cleanup
Removed redundant code from raymarching implementation Moved last remaining raymarching variable (Extinction) to environment settings
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150 changed files with 187 additions and 8921 deletions
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@ -27,6 +27,7 @@ public class NebulaSettings
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[JsonProperty("fogBlend"), Key(5)] public float FloorBlend;
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[JsonProperty("cloudBlend"), Key(6)] public float PatchBlend;
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[JsonProperty("luminance"), Key(7)] public float Luminance;
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[JsonProperty("extinction"), Key(13)] public float Extinction;
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[JsonProperty("tintExponent"), Key(8)] public float TintExponent;
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[JsonProperty("tintLodExponent"), Key(9)] public float TintLodExponent;
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[JsonProperty("safetyDistance"), Key(10)] public float SafetyDistance;
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