Cut 12.3: shared multi-cell items absorb proportionally (operator ruling)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Meta Vens 2026-09-25 15:28:42 +02:00
commit d1cc047a51

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@ -2556,6 +2556,11 @@ a symmetric hull with 2x1 items differ in ~30% of axis-aligned trials). Recommen
from all lanes that strike it at once, and each lane's leftover is in proportion to what it brought.
Alternative: keep the processing order and pin it.
**Ruled 2026-09-25: proportional absorption.** Operator: "proportional absorption; go". A multi-cell
item struck by several lanes of one shot absorbs from their combined incoming damage, and each lane
carries on with a leftover in proportion to what it brought. The result must not depend on the order
lanes are processed; with no shared item it equals sequential absorption exactly.
### Cut 12.4. The detonation primitive
- **Repo/branch:** Aetheria, on top of 12.3. It lands as two commits: