Cut 12.3: shared multi-cell items absorb proportionally (operator ruling)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
parent
2d13541b9f
commit
d1cc047a51
1 changed files with 5 additions and 0 deletions
|
|
@ -2556,6 +2556,11 @@ a symmetric hull with 2x1 items differ in ~30% of axis-aligned trials). Recommen
|
|||
from all lanes that strike it at once, and each lane's leftover is in proportion to what it brought.
|
||||
Alternative: keep the processing order and pin it.
|
||||
|
||||
**Ruled 2026-09-25: proportional absorption.** Operator: "proportional absorption; go". A multi-cell
|
||||
item struck by several lanes of one shot absorbs from their combined incoming damage, and each lane
|
||||
carries on with a leftover in proportion to what it brought. The result must not depend on the order
|
||||
lanes are processed; with no shared item it equals sequential absorption exactly.
|
||||
|
||||
### Cut 12.4. The detonation primitive
|
||||
|
||||
- **Repo/branch:** Aetheria, on top of 12.3. It lands as two commits:
|
||||
|
|
|
|||
Loading…
Reference in a new issue