Expose item identity on runtime instances

This commit is contained in:
Meta Vens 2026-06-14 11:12:48 +01:00
commit d163b3064c
17 changed files with 48 additions and 42 deletions

View file

@ -123,7 +123,7 @@ public class SectorRenderer : MonoBehaviour, IBeginDragHandler, IDragHandler, IS
private static AetheriaRuntimeCatalogItem FindTypedHull(RuntimeEntityBlueprint entity)
{
var itemId = entity?.Hull?.Data?.ItemId ?? Guid.Empty;
var itemId = entity?.Hull?.ItemId ?? Guid.Empty;
return itemId == Guid.Empty
? null
: ActionGameManager.RuntimeCatalog?.FindItemByLegacyId(itemId.ToString("D"));