Updated Readme
Added some info about running an offline copy of the game
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2 changed files with 4 additions and 1 deletions
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@ -148,6 +148,7 @@ public class StrategyGameManager : MonoBehaviour
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void spawn(string[] args)
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{
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Debug.Log("Spawning ship!");
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var zoneData = _cache.Get<ZoneData>(_populatedZone);
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// Parse first argument as hull name, default to Fighter if argument missing
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