It Runs
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63b82d6522
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ce1a0a4654
10 changed files with 19 additions and 15 deletions
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@ -86,8 +86,9 @@ public class ActionGameManager : MonoBehaviour
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_cultCache = new CultCache();
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_cultCache.AddBackingStore(new MultiFileJsonBackingStore(GameDataDirectory.FullName));
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_cultCache.AddBackingStore(
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new SingleFileMessagePackBackingStore(Path.Combine(GameDataDirectory.FullName, "AetherDB.msgpack")));
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// _cultCache.AddBackingStore(
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// new SingleFileMessagePackBackingStore(Path.Combine(GameDataDirectory.FullName, "AetherDB.msgpack")));
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_cultCache.AddBackingStore(new MultiFileMessagePackBackingStore(GameDataDirectory.FullName), typeof(NameFile));
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// _cultCache.AddBackingStore(
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// new MultiFileMessagePackBackingStore(GameDataDirectory.FullName), typeof(NameFile));
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_cultCache.PullAllBackingStores();
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@ -224,9 +224,9 @@ public class Galaxy
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GenerateNames(cache, nameGeneratorSettings, ref random, progressCallback);
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progressCallback?.Invoke("Weaving Narrative");
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var processor = new StoryProcessor(playerSettings, narrativeDirectory, this, ref random, Log);
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processor.ProcessStories();
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// progressCallback?.Invoke("Weaving Narrative");
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// var processor = new StoryProcessor(playerSettings, narrativeDirectory, this, ref random, Log);
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// processor.ProcessStories();
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progressCallback?.Invoke("Done!");
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if(progressCallback!=null) Thread.Sleep(500); // Inserting Delay to make it seem like it's doing more work lmao
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