Publish explicit Unity presentation roles

This commit is contained in:
Meta Vens 2026-07-12 01:24:30 +01:00
commit ca7aa35e15
4 changed files with 27 additions and 7 deletions

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@ -138,6 +138,13 @@ presentation objects only where GameObject views are still unavoidable.
Unity physics is already fenced as forbidden gameplay authority by
`Aetheria.State.Verify`.
The fossil `Assets/Resources/Prefabs/Lightning.prefab` is not yet a portable
effect asset: it embeds the Aetheria-owned `LightningCompute` component and its
compute/material dependencies. The component and shader bundle must graduate
to EveUnity together before Aetheria advertises that prefab under an
`effect.shot.*` presentation role. CultMesh transport does not erase serialized
code dependencies.
Current Ymir control flow:
- The daemon projects ships, pickups, fields, and explicitly physical payloads