Publish explicit Unity presentation roles
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4 changed files with 27 additions and 7 deletions
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@ -138,6 +138,13 @@ presentation objects only where GameObject views are still unavoidable.
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Unity physics is already fenced as forbidden gameplay authority by
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`Aetheria.State.Verify`.
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The fossil `Assets/Resources/Prefabs/Lightning.prefab` is not yet a portable
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effect asset: it embeds the Aetheria-owned `LightningCompute` component and its
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compute/material dependencies. The component and shader bundle must graduate
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to EveUnity together before Aetheria advertises that prefab under an
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`effect.shot.*` presentation role. CultMesh transport does not erase serialized
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code dependencies.
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Current Ymir control flow:
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- The daemon projects ships, pickups, fields, and explicitly physical payloads
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