Carry typed daemon entity indices into Unity

This commit is contained in:
Meta Vens 2026-06-28 11:26:11 +01:00
commit c751157670
5 changed files with 19 additions and 17 deletions

View file

@ -91,7 +91,7 @@ public sealed class AetheriaUnityObservedFrameApplier
}
var entitySnapshots = AetheriaUnityDaemonEntitySnapshotProjector.CreateSnapshots(runId, render.ZoneIndex, render.EntitySnapshots)
.OrderBy(entity => AetheriaUnityDaemonEntitySnapshotProjector.EntityIndexFromRecordKey(entity.RecordKey))
.OrderBy(entity => entity.EntityIndex)
.ToArray();
if (entitySnapshots.Length == 0)