diff --git a/Assets/Shaders/StableFluids/Fluid.cs b/Assets/Shaders/StableFluids/Fluid.cs index 86b4eff8f..cabc86cf9 100644 --- a/Assets/Shaders/StableFluids/Fluid.cs +++ b/Assets/Shaders/StableFluids/Fluid.cs @@ -5,6 +5,7 @@ using System.Collections.Generic; using CultMath; using UnityEngine; using static CultMath.math; +using int2 = CultMath.int2; using Random = UnityEngine.Random; public class Fluid : MonoBehaviour