Copy Aetheria Code
Added a bunch of code from the old Aetheria project
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1704 changed files with 175081 additions and 313 deletions
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// for uGUI(from 4.6)
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#if !(UNITY_4_0 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_4 || UNITY_4_5)
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using System;
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using System.Collections.Generic;
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using System.Text;
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using UnityEngine.Events;
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namespace UniRx
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{
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public static partial class UnityEventExtensions
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{
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public static IObservable<Unit> AsObservable(this UnityEngine.Events.UnityEvent unityEvent)
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{
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return Observable.FromEvent<UnityAction>(h => new UnityAction(h), h => unityEvent.AddListener(h), h => unityEvent.RemoveListener(h));
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}
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public static IObservable<T> AsObservable<T>(this UnityEngine.Events.UnityEvent<T> unityEvent)
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{
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return Observable.FromEvent<UnityAction<T>, T>(h => new UnityAction<T>(h), h => unityEvent.AddListener(h), h => unityEvent.RemoveListener(h));
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}
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public static IObservable<Tuple<T0, T1>> AsObservable<T0, T1>(this UnityEngine.Events.UnityEvent<T0, T1> unityEvent)
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{
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return Observable.FromEvent<UnityAction<T0, T1>, Tuple<T0, T1>>(h =>
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{
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return new UnityAction<T0, T1>((t0, t1) =>
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{
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h(Tuple.Create(t0, t1));
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});
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}, h => unityEvent.AddListener(h), h => unityEvent.RemoveListener(h));
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}
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public static IObservable<Tuple<T0, T1, T2>> AsObservable<T0, T1, T2>(this UnityEngine.Events.UnityEvent<T0, T1, T2> unityEvent)
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{
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return Observable.FromEvent<UnityAction<T0, T1, T2>, Tuple<T0, T1, T2>>(h =>
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{
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return new UnityAction<T0, T1, T2>((t0, t1, t2) =>
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{
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h(Tuple.Create(t0, t1, t2));
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});
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}, h => unityEvent.AddListener(h), h => unityEvent.RemoveListener(h));
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}
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public static IObservable<Tuple<T0, T1, T2, T3>> AsObservable<T0, T1, T2, T3>(this UnityEngine.Events.UnityEvent<T0, T1, T2, T3> unityEvent)
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{
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return Observable.FromEvent<UnityAction<T0, T1, T2, T3>, Tuple<T0, T1, T2, T3>>(h =>
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{
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return new UnityAction<T0, T1, T2, T3>((t0, t1, t2, t3) =>
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{
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h(Tuple.Create(t0, t1, t2, t3));
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});
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}, h => unityEvent.AddListener(h), h => unityEvent.RemoveListener(h));
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}
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}
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}
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#endif
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