From c387b137d14c7ecbadb3b44f52abca2ccae406bb Mon Sep 17 00:00:00 2001 From: Meta Vens Date: Fri, 16 Oct 2026 20:56:05 +0200 Subject: [PATCH] FlightTests: combat exit diagnostics Co-Authored-By: Claude Opus 5.5 --- tests/Aetheria.Shared.Tests/FlightTests.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tests/Aetheria.Shared.Tests/FlightTests.cs b/tests/Aetheria.Shared.Tests/FlightTests.cs index ce9c4d948..211e8a1f7 100644 --- a/tests/Aetheria.Shared.Tests/FlightTests.cs +++ b/tests/Aetheria.Shared.Tests/FlightTests.cs @@ -656,7 +656,7 @@ public sealed class FlightTests : IDisposable member.VisibleEnemies.Remove(hot); Tick(.1f); - Assert.True(member.Target.Value.IsNone, "Target " + member.Target.Value.Entity); + Assert.True(member.Target.Value.IsNone, "Target is hot " + ReferenceEquals(member.Target.Value.Entity, hot) + ", held " + _zone.Flights.Single().PhaseOf(held) + ", hot " + _zone.Flights.Single().PhaseOf(hot) + ", visible " + member.VisibleEnemies.Count); Assert.IsType(minion.Task); UpdateUntil(minion, () => !(CurrentState(minion) is CombatState)); UpdateUntil(minion, () => CurrentState(minion) is FollowState);