Restore instant weapon burst timing
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5 changed files with 68 additions and 20 deletions
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@ -16599,6 +16599,9 @@ static void RequireUnityDoesNotCallSharedSimulationTicks(string root)
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"AetheriaRuntimeEquippedBehaviorQueries.Find(entity, catalog, AetheriaRuntimeBehaviorKinds.InstantWeapon)",
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"EnsureWeaponState(",
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"CommitWeaponRound(attacker, weapon)",
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"weapon.State.BurstRemaining = weapon.BurstCount",
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"weapon.State.BurstTimer += deltaSeconds",
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"weapon.SingleAmmoBurst",
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"AetheriaRuntimeCargoTransactions.TryRemoveQuantity(",
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"CommitEnergy(entity, weapon.Energy)",
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"SpawnProjectile(zone, attacker, target, weapon, settings)",
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