Gate current observer UI from daemon relationships
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parent
b864e1398f
commit
be3cb4e41a
2 changed files with 14 additions and 4 deletions
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@ -7784,6 +7784,7 @@ static void RequireMainMenuContinueRunState(string root)
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"RestoreDroppedPickupsFromDaemonZoneState",
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"TryGetDaemonEntitySnapshot(",
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"TryGetDaemonParentSnapshot(",
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"IsCurrentEntityObservedUndocked(",
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"parentSnapshot.DockingBayAssignments",
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"dockedEntitySnapshot.ChildEntityIndices",
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"TryGetObservedEntityFacade(childEntityIndex, out var entity)"
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@ -7825,7 +7826,10 @@ static void RequireMainMenuContinueRunState(string root)
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"TargetIndicator.Target = CurrentEntity.Target.Value.Position",
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"indicator.Target = CurrentEntity.Target.Value.Position",
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"foreach (var bay in CurrentEntity.Parent.DockingBays)",
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"foreach (var entity in DockedEntity.Children)"
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"foreach (var entity in DockedEntity.Children)",
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"CurrentEntity != null && CurrentEntity.Parent == null",
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"CurrentEntity !=null && CurrentEntity.Parent==null",
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"CurrentEntity == null || CurrentEntity.Parent != null"
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};
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var forbiddenGameplayHits = forbiddenGameplaySymbols
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@ -2170,7 +2170,7 @@ public class ActionGameManager : MonoBehaviour
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if (Menu.gameObject.activeSelf && Menu.CurrentTab == tab)
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{
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Menu.gameObject.SetActive(false);
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if (CurrentEntity != null && CurrentEntity.Parent == null)
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if (IsCurrentEntityObservedUndocked())
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{
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EnablePlayerInput();
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UpdatePlayerPanel();
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@ -3192,6 +3192,12 @@ public class ActionGameManager : MonoBehaviour
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return false;
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}
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private bool IsCurrentEntityObservedUndocked()
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{
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return TryGetDaemonEntitySnapshot(CurrentEntity, out _) &&
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!TryGetDaemonParentSnapshot(CurrentEntity, out _, out _);
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}
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private bool TryQueryDaemonEntityContact(
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Entity observer,
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Entity target,
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@ -3558,7 +3564,7 @@ public class ActionGameManager : MonoBehaviour
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_hitMarkerTime -= Time.deltaTime;
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if(HitMarker.activeSelf && _hitMarkerTime < 0) HitMarker.SetActive(false);
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// ItemManager.Time = _time;
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if(CurrentEntity !=null && CurrentEntity.Parent==null)
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if(IsCurrentEntityObservedUndocked())
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{
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var observedTarget = GetObservedTarget(CurrentEntity);
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ReconcileVisibleTargetIndicators();
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@ -4163,7 +4169,7 @@ public class ActionGameManager : MonoBehaviour
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private void UpdateTargetIndicators()
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{
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if (CurrentEntity == null || CurrentEntity.Parent != null) return;
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if (!IsCurrentEntityObservedUndocked()) return;
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if (!ZoneRenderer.TryGetEntityInstance(CurrentEntity, out var entityInstance))
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return;
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