Add named entity and refit document access

This commit is contained in:
Meta Vens 2026-06-29 07:21:01 +01:00
commit baac952fe3
9 changed files with 77 additions and 24 deletions

View file

@ -124,6 +124,32 @@ public static class AetheriaUnityRuntimeClientProvider
return RuntimeState(stateBoot, runtimeId).ReactiveCurrentDocking();
}
public static CultMeshReactiveDocument<AetheriaRuntimeCurrentEntityDocument> ReactiveCurrentEntity(
string runtimeId = "")
{
return RuntimeState(runtimeId).ReactiveCurrentEntity();
}
public static CultMeshReactiveDocument<AetheriaRuntimeCurrentEntityDocument> ReactiveCurrentEntity(
AetheriaRuntimeStateBootReport stateBoot,
string runtimeId = "")
{
return RuntimeState(stateBoot, runtimeId).ReactiveCurrentEntity();
}
public static CultMeshReactiveDocument<AetheriaRuntimeStationRefitDocument> ReactiveStationRefit(
string runtimeId = "")
{
return RuntimeState(runtimeId).ReactiveStationRefit();
}
public static CultMeshReactiveDocument<AetheriaRuntimeStationRefitDocument> ReactiveStationRefit(
AetheriaRuntimeStateBootReport stateBoot,
string runtimeId = "")
{
return RuntimeState(stateBoot, runtimeId).ReactiveStationRefit();
}
public static CultMeshReactiveDocument<TDocument> Reactive<TDocument>(
AetheriaRuntimeStateBootReport stateBoot,
string runtimeId = "")