From b4946613fdca25c05594e6615c3af487fd72c14b Mon Sep 17 00:00:00 2001 From: Meta Vens Date: Tue, 6 Oct 2026 21:59:06 +0200 Subject: [PATCH] Target: reframe "legacy first" as "ship the game" Co-Authored-By: Claude Opus 5.5 --- docs/aetheria-release-target.md | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/docs/aetheria-release-target.md b/docs/aetheria-release-target.md index 745ac6467..9f8a6b53a 100644 --- a/docs/aetheria-release-target.md +++ b/docs/aetheria-release-target.md @@ -109,8 +109,12 @@ without the operator's call is not a release. The typed target carries these as labelled statements. The reasons: -- **Legacy first** (operator, 2026-09-11). All work lands in the restored Unity tree. - No daemon, CultMesh or Eve re-architecture here. +- **Ship the game** (operator, 2026-09-11; reframed 2026-10-06). The goal is a shipped + game, not new foundations for game development. AetheriaThing was stopped because + reinventing the foundations alongside the game grew into an unmaintainable pile of + abstraction. So work lands in the existing Unity tree, which is the vehicle and not a + value in itself: no daemon, CultMesh or Eve re-architecture here, and shared + infrastructure is adopted, never invented. - **The simulation owns the facts.** Fire control was rebuilt so that no Unity collider or effect decides a hit. Feedback reads `FireControl`'s facts and never re-derives them. The same holds for the run: whether the boss lives and whether