Mini Galaxy Gen
Added flags to game manager and player settings to check tutorial status Created alternate galaxy generation process for tutorial
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224 changed files with 423 additions and 208 deletions
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@ -1141,7 +1141,7 @@ public class EquippedItem
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ThermalPerformance = Data.Performance(temp);
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DurabilityPerformance = EquippableItem.Durability / Data.Durability;
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var performanceThreshold = Entity.Settings.ShutdownPerformance;
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Wear = (1 - pow(Data.Performance(temp),
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Wear = (1 - pow(ThermalPerformance,
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(1 - pow(EquippableItem.Quality, ItemManager.GameplaySettings.QualityWearExponent)) *
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ItemManager.GameplaySettings.ThermalWearExponent)
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) * Data.Durability / Data.ThermalResilience;
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