Use provider UI handle for Unity commands

This commit is contained in:
Meta Vens 2026-06-29 06:46:38 +01:00
commit ae3c1f9ff2
5 changed files with 37 additions and 15 deletions

View file

@ -93,6 +93,18 @@ public static class AetheriaUnityRuntimeClientProvider
return RuntimeClient(stateBoot, runtimeId).Control;
}
public static AetheriaUi Ui(string runtimeId = "")
{
return RuntimeClient(runtimeId).Ui;
}
public static AetheriaUi Ui(
AetheriaRuntimeStateBootReport stateBoot,
string runtimeId = "")
{
return RuntimeClient(stateBoot, runtimeId).Ui;
}
public static CultMeshReactiveDocument<TDocument> Reactive<TDocument>(string runtimeId = "")
where TDocument : class
{