Delete legacy CultCache editor writers

This commit is contained in:
Meta Vens 2026-06-13 05:33:34 +01:00
commit aa5addf040
38 changed files with 53 additions and 2127 deletions

View file

@ -3,7 +3,6 @@ using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text.RegularExpressions;
using MessagePack;
using Unity.Mathematics;
using UnityEngine;
using UnityEditor;
@ -46,17 +45,7 @@ public class NameTools : EditorWindow
if (GUILayout.Button("Save Name Files"))
{
RegisterResolver.Register();
var nameFilesDirectory = ActionGameManager.GameDataDirectory.CreateSubdirectory("NameFile");
foreach (var nameFile in NameFiles)
{
var entry = new NameFile
{
Name = nameFile.name,
Names = nameFile.text.Split('\n')
};
File.WriteAllBytes(Path.Combine(nameFilesDirectory.FullName, $"{entry.ID.ToString()}.msgpack"), MessagePackSerializer.Serialize((DatabaseEntry) entry));
}
Debug.LogWarning("Name file persistence belongs to the Verse state spine. Legacy NameFile .msgpack export is disabled.");
}
nameFile = (TextAsset) EditorGUILayout.ObjectField("Name File", nameFile, typeof(TextAsset), false);
@ -112,4 +101,4 @@ public class NameTools : EditorWindow
}
}
}
}
}