From aa3af5ecc025e046820d988ca9fd6cc60e424f09 Mon Sep 17 00:00:00 2001 From: Meta Vens Date: Thu, 15 Oct 2026 15:48:05 +0200 Subject: [PATCH] Crossing sweep: the lateral shift moves the pass by at least 3 m (the crosser meets the player's hull below a 40 m start) Co-Authored-By: Claude Opus 5.5 --- tests/Aetheria.Shared.Tests/CrossingScenarioTests.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tests/Aetheria.Shared.Tests/CrossingScenarioTests.cs b/tests/Aetheria.Shared.Tests/CrossingScenarioTests.cs index 769264ec3..61eb186d7 100644 --- a/tests/Aetheria.Shared.Tests/CrossingScenarioTests.cs +++ b/tests/Aetheria.Shared.Tests/CrossingScenarioTests.cs @@ -109,7 +109,7 @@ public sealed partial class RunStartTests var along = passes.Take(9).Select(entry => entry.pass).ToList(); var across = passes.Skip(9).Select(entry => entry.pass).ToList(); Assert.True(along[0].Seconds - along[8].Seconds > .5f, "a start 20 m further out delays the pass by more than half a second"); - Assert.InRange(across[8].Ahead.y - across[0].Ahead.y, 10f, 30f); + Assert.InRange(across[8].Ahead.y - across[0].Ahead.y, 3f, 30f); } // Where the crosser's bearing from the player sweeps from port to starboard: when, where it is then (x port-to-starboard,